Published on February 23rd, 2015 | by gareth0
7 Things We Want To See In Star Wars: Battlefront
With the pending release of Battlefield: Hardline, EA has seen some mixed reaction to the recent Beta for the game. Some fans had issues with the gameplay and mentioned several bugs which brought back troubling memories of the numerous problems that hampered Battlefield 4 as well as some of the previous games on the Frostbyte 2 engine.
With the pending Star Wars: Battlefront due to release later this year in conjunction with the latest movie in the series, it is only natural to wonder what the game will look and play like especially since any
images, details, and gameplay from the game has been scarce to say the least.
Rather than do a doom and gloom preview article on all the potential issues that may happen based on previous games built on the technology, I opted to look at some of the things that I would love to see in the final game.
It was revealed recently that the game would offer missions from all the previous films as well as some based on the upcoming film. As anyone who played the earlier games in the series before EA took over the series, being able to play as different characters and operate different vehicles was always a plus.
It is expected that speeders, walkers, and other vehicles will be back in play as trailer have shown Snow Speeders.
With that in mind, here is a list of suggestions for things I would love to see in the final game.
Probe Droids: Imagine being able to control one of the infamous droids as you scout enemy locations. Being able to attack enemies and if needed detonate your self-destruct amongst your enemies would be fun.
Severed limbs: I know Disney will likely want this to be a T rated game but it is hard to imagine swinging around a Lightsaber without a few limbs flying. The Dark Forces games would at times allow a bloodless hand to be shown. A few Stormtrooper helmets in the air could go a long way to helping set the tone in a battle. I know I have a better chance of Jar Jar Binks becoming a fan favorite, but a guy can always hope.
Super Weapons: I want to be able to call in strikes from orbit that go beyond the bombing runs so common in Call of Duty. I would love to see crater inducing orbital bombardment happen that can really change the face of a battle. Oh your team wants to camp in the building and snipe people from a distance? No issues, now the building is a gone along with everyone inside. Insert evil Palpatine laugh and repeat.
Dark Side Powers: Speaking of Palpatine, I think that a few blasts of lightening and putting the choke down on a few people would be a welcome addition to the series.
Co-op vehicles: Walkers, speeders, and ships where multiple players have to do tasks ranging from driving, shooting, flying, and task completion would be a very welcome inclusion. Hope into the back of a Snow Speeder and pray you can fire the cable before the idiot at the controls plows you into the side of a Walker or under a crushing foot. Star Wars action at its finest.
Character creation: let’s not have the same generic characters of Jedi, Stormtrooper, Rebel, etc. Let players create and customize a character with their own unique look. This will also allow players to customize their look and vehicles at a later date as their progress in the game.
Playable Classic Characters and Vehicles: I know this is tricky as the old rule of thumb was that any of the classic characters could not be shown dying in a game but being able to play as classic and Prequel-Era characters would be a real plus. Imagine Darth Maul, Darth Vader, and Kylo Ren on the prowl up against Yoda, Qui-Qon, and Luke’s new Jedi.
That is just a list of things that I would like to see in the game. Of course I want to see a game that is stable, fun, and enhances the Star Wars gaming experience instead of attempting to cash in on it.
I expect we will see much more of the game at E3 this June as well as at the Star Wars Celebration in April but for now, we will wait patiently and hope the Force is with this one.