Star Citizen Core Gameplay Video Shows Potential But Clearly Needs More Work
The core gameplay was much better than the FPS but still has a great deal of work to go. The interfaces to use objects can be very clunky, I was able to get to a ship finally but could not get it out of the bay, NPC just stand there with a blank face, some blended into the floor. I know it is still an Alpha but after all these years and nearly 300 million invested I would think it would play much better than it did as well as look better in some areas. I noticed it was using the Amazon Lumberyard engine so I am sure there switch of engines is still causing some issues.
gareth Syndicated movie & game critic, writer, author and frequent radio guest. His work has appeared in over 60 publications worldwide and he is the creator of the rising entertainment site and publication “Skewed and Reviewed”. He has three books of film, game reviews and interviews published and is a well-received and in demand speaker on the convention circuit. Gareth has appeared in movies and is a regular guest on a top-rated Seattle morning show. He has also appeared briefly in films such as “Prefountaine”, “Postal”. “Far Cry”. and others. Gareth is also an in-demand speaker at several conventions and has conducted popular panels for over two decades.
2 Responses to Star Citizen Core Gameplay Video Shows Potential But Clearly Needs More Work